Java Game Development
36 Videos
- 1 - Threads
- 2 - Starting Threads
- 3 - Creating a Screen for Games
- 4 - Restoring Screen Size
- 5 - Creating a Full Screen Display
- 6 - Making Text Smooth
- 7 - Loading Images
- 8 - Beginning Animation
- 9 - Changing Scenes
- 10 - Finishing the Animation Class
- 11 - Loading Pictures for the Movie
- 12 - Main Movie Loop
- 13 - Completing the Animation
- 14 - Making a Better Screen Class
- 15 - Finding Compatible Modes
- 16 - Comparing Display Modes
- 17 - Full Screen with Buffer Strategy
- 18 - Updating Display and Restore Screen
- 19 - Compatible Buffer Images
- 20 - Creating Display Modes List
- 21 - Run and Movie Loop Methods
- 22 - Finishing the Perfect Animation
- 23 - Introduction to Sprites
- 24 - Finishing the Sprite Class
- 25 - Starting the Sprites Movement
- 26 - Watching the Sprite Move
- 27 - Creating a Core Class
- 28 - Intro to Keyboard Input
- 29 - Handling Key Events
- 30 - Final Keyboard Input
- 31 - User Mouse Input
- 32 - Final Mouse Input
- 33 - Intro to Mouselook
- 34 - Mouselooks draw Method
- 35 - Using the Robot
- 36 - Final Mouselook Program
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